If the client has caught up to the server (say, during a screen transition), don't report an extremely large delay.Delay measurements are now more accurate.Known issue: Mayflash GameCube controller adapters are not correctly supported.D-Pad buttons are now considered hat switches.Controller axes now have easier-to-identify names.The game now supports a wider selection of controllers, including Xinput and Switch.Controller input has been updated to use the SDL Game Controller API.One playtester with a slower computer reported "Avant Garden Classic", a community-created map with a reputation for bad performance, went from unplayable to a little under 35fps!.Specifically beneficial on maps with busy visuals (many objects, midtextures, and segs visible at once). The software renderer has gotten a significant performance boost!.Reduced visual jitter under unstable network conditions.
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